Someone recently asked on the 12d Model Forum how to duplicate a model and also duplicate any model attributes. I’d previously had the same problem and, frustratingly, none of the built-in options in 12d Model will copy the attributes. At least not in one move. There are workarounds with chains and the Attribute Manipulator, but figured it was such an obvious and easy fix that I’d write a 12d Model app. So, here it is. A 12d Model app (aka… Read moreDuplicate Model with Attributes
I recently ran into a problem where OpenGL views in 12d Model weren’t working over Remote Desktop. I eventually found the fix after a few hours of troubleshooting and internet searching.
I recently ran into a problem using 12d Model OpenGL views when connected using Remote Desktop Protocol (RDP). Follow along as I recount my rollercoaster ride through hours of troubleshooting and scouring the internet for fixes.
One of the great features in 12d Model for streamlining and automating repetitive processes is chains. They allow you to wrap up a set of processes, actions or steps, add some smarts and run them all as one entity. For more about what chains can do and how they can be used, I’d recommend reading my previous post, Introduction to Chains . In today’s post, I’ll be covering one of the advanced features of chains- parameters- and how we can… Read moreSet and Change Parameter Values in Chains
A 12d Model app that allows the user to change the case (i.e. capitalisation) of various text values in bulk. The app can change: Values of Text objects String names (any object) Point IDs (Super strings) Vertex text (Super string or 4d strings) Segment text (Super strings) Values to be changed can also be further filtered through the use of the mask fields. If blank, all values will be matched. Otherwise, only those matching the mask value will be… Read moreChange Text Case (12d App)